Showing posts with label Guides - Tutorial. Show all posts
Showing posts with label Guides - Tutorial. Show all posts

liiil's Destruction mode guide

-This guide is for players who actually listen to team leaders, and follow orders.
-This guide only covers Destruction Mode.
-I am not a "pro" but I'm a tactitian.
-You need to know how to aim and shoot and follow orders in order to succesfully use this guide.
(no pro moves needed, bunny hop, quick scope etc etc.)
Radio commands.
-This is a good feature that crossfire has, it makes commanding easier.
-Use this effectively and your team will succesfully and you and your team will pin point an enemy with out
having actual vision of it.
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Map/Mini map/Radar or what ever buko likes to call it XD:
-the radar is very useful, I recommend everyone to use it.
-When a team mate dies, the enemy is probably near the area.
-Take a look on what weapon killed your enemy, your speculations should be:
Melee:
small range from your team mates death spot.
Pistol:
small range from your team mates death spot
medium range from your team mates death spot
note: for anacondas and Deagles
large range from your team mates death spot
SMG:
small range from your team mates death spot
medium range from your team mates death spot
possible large range from your team mates death spot
Rifle:
small range from your team mates death spot
medium range from your team mates death spot
large range from your team mates death spot.
Snipers range from your team mates death spot.
Sniper Rifles
small range from your team mates death spot
medium range from your team mates death spot
large range from your team mates death spot.
Snipers range from your team mates death spot.
Of course, the nearer are you from your team mate, the faster you can reach the enemy who killed him/her.
if you're far away, from your team mates death spot. try to think where the enemy is headed.
Example:
Global risk:
your team mate who is rushing died at long A from black widow map near the terrace.
your position is on your base camping near the big doors.
your best guess should be long A near the bombsite, you will have visual if you check.
here's a picture so you guys could easily understand.
So assuming X is your team mates Death spot.
The enemy who killed him is probably within those ranges.
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Common Strategies

Rush

-All teams rush from base to either A or B site.
Advantages:
-You will get your enemies off guard.
-Fast games
-High chance of wiping out the enemy in a matter of seconds.
-Can do both Solo rush or Team rush.
Disadvantages
-You have to deal with grenades if you rush too often
-Predictable
-Most team rushes fail in public games. (Because when you actually say rush A or rush B most of your team won't listen leaving you rushing the enemy team base alone.)
Camping

-Hide and wait for the enemy.
Advantages:
-High chances of breaking a rushers stance.
-Prevents the enemy from reaching the bomb sites. (leaving them no choice but to go to the other.
Disadvanteges:
-Highly predictable
-you will be an easy target if the enemies know the map
-looters can be annoying, they will follow you around to your camp site till he fires at you for you to notice him leaving your spot erm. spotted.

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Global Risk (from spawn point)


Here are the views from the sniping camps. just figure them out on your own. ^^

Black list (from spawn point)


I did not include the Original straight route to site B, because.. This can be easily countered by Global risks who rush, Or rush at the right route.
My way of rushing is more reliable
-You surprise the rushers at the door, you will also catch the rushers at the original B site straight route off guard.

Here are the views from the sniping camps. just figure them out on your own. ^^
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Up next!

AK-47 Guide by icebuko48

Hallow CrossFire Players!
This guide will show you the basics and know-how about the AK-47. This guide was requested by most of my clan members so be it. Lol
[AK-47: A little history and background check]
The AK-47 is a selective-fire, gas-operated 7.62×39mm assault rifle, first developed in the Soviet Union by Mikhail Kalashnikov. It is officially known as Avtomat Kalashnikova. It is also known as a Kalashnikov, an "AK", or, in Russian slang, Kalash.
The standard AK-47 or akm fires the 7.62x39mm cartridge with a muzzle velocity of 710 metres per second (2,300 ft/s). Muzzle energy is 2,010 joules (1,480 ft·lbf). Projectile weight is normally 7.8 grams (120 gr). The AK-47 and akm, with the 7.62×39mm cartridge, have a maximum effective range of around 400 metres (1,300 ft).
Design background
During World War II, the Germans first pioneered the assault rifle concept, based upon research that showed that most firefights happen at close range, within approximately 300 meters.[citation needed] The power and range of contemporary rifle cartridges was excessive for most small arms firefights. As a result, armies sought a cartridge and rifle combining submachine gun features (large-capacity magazine, selective-fire) with an intermediate-power cartridge effective to 300 meters. To reduce manufacturing costs, the 7.92x57mm Mauser cartridge case was shortened, the result of which was the lighter 7.92x33mm Kurz.
The resultant rifle was the Sturmgewehr 44 (StG44). An earlier firearm, the Italian Cei-Rigotti combined similar features but suffered poor reliability and ejection mechanism, as well as inferior magazine capacity. Towards the end of the war, the Germans fielded the StG44 against the Soviets; the experience deeply influenced Soviet military doctrine in the post-war years.[citation needed]
Mikhail Kalashnikov began his career as a weapon designer while in a hospital after he was shot in the shoulder during the Battle of Bryansk.[10] After tinkering with a sub-machine gun design, he entered a competition for a new weapon that would chamber the 7.62x41mm cartridge developed by Elisarov and Semin in 1943 (the 7.62x41mm cartridge predated the current 7.62x39mm M1943). A particular requirement of the competition was the reliability of the firearm in the muddy, wet, and frozen conditions of the Soviet front line. Kalashnikov designed a carbine, strongly influenced by the American M1 Garand, that lost out to the Simonov design that later became the sks semi-automatic carbine. At the same time, the Soviet Army was interested in developing a true assault rifle employing a shortened M1943 round. The first such weapon was presented by Sudayev in 1944, but trials found it to be too heavy. A new design competition was held two years later where Kalashnikov and his design team submitted an entry. It was a gas-operated rifle which had a breech-block mechanism similar to his 1944 carbine, and a curved 30-round magazine.
Kalashnikov's rifles (codenamed AK-1 and −2) proved to be reliable and the weapon was accepted to second round of competition along with designs by A.A Demetev and F. Bulkin. In late 1946, as the rifles were being tested, one of Kalashnikov's assistants, Aleksandr Zaytsev, suggested a major redesign of AK-1, particularly to improve reliability. At first, Kalashnikov was reluctant, given that their rifle had already fared better than its competitors. Eventually, however, Zaytsev managed to persuade Kalashnikov. The new rifle was produced for a second round of firing tests and field trials. There, Kalashnikov assault rifle model 1947 proved to be simple and reliable under a wide range of conditions with convenient handling characteristics. In 1949 it was therefore adopted by the Soviet Army as '7.62mm Kalashnikov assault rifle (AK)'.
-Wikipedia. Lol
[The Ws and Hs of the AK-47]
The AK-47 is typically the most powerful rifle in CrossFire's line of Rifles. Second is the AR-70, Third is the Scar-H, 4th is the QBZ-95 and 5th is the~ you guessed it. Scar(fag) light(gay).
Moving on. The 5 Ws of the AK-47
-What is the use of this gun
-Who can use this gun
-Where to use this gun
-When to use this gun
-Why use this gun.
*Let's start with the Ws:
-What is the use of this gun? IMO, this gun is designed for all kinds of rifle users. If you are a rusher type, you can basically use the spray tactic. For mid/long range players, the high damage is good for long range death. But the problem is that you need to tame the beastly recoil of this gun. Once you do, you can become a deadly AK handler.
-Who can use this gun? Just like in the what, the AK is designed for everybody, which means all can use it. Whether you are a rusher type, burst type, or any other kinds of rifle handlers out there. The AK is definitely for you. But because of the high recoil, you may regret buying one. (Note: after reading this guide and you understand everything, you can now stick to your AK-47 and do some badass kills.)
-Where to use this gun? For beginners, it's good you start off in small maps. Prolly Destruction mode maps like Mexico and Eagle eye. Then if you improved your skills in controlling recoil and bursting in mid ranges, you can move in to medium sized maps like Factory, Sub Base and Castle.
-When to use this gun? The AK is best used in times you hate your current gun. I can't think of any good reason. I'm not good at guides, okay? =.=
-Why use this gun? Uhh because it makes you look like a pro? No. It makes you one.
The H of the AK-47
How to use it.
Now this is the tricky part. You would certainly require these to practice.
1.) AK-47 (regular variant)
2.) A comfortable mouse (any dpi rate will do)
3.) Low mouse sensitivity (but you can adjust how low it is for you to feel comfortable)
4.) A buddy
5.) dm bw map. (could be ffa or TD, as long it's Black Widow.)
1. Empty one mag of AK-47 on the wall. Spray it without moving your mouse. Just hold lmb.

-An AK-47 spray pattern usually looks like a "7" sign, Sometimes it's inverted, sometimes it looks like a "T"
2. Now after spraying one mag. Reload (duh) then try to control the recoil by maintaining all bullets to form one small circle.
It should look something like this.
3. Spraying while moving is one of the hardest tactics to do in the AK-47. In short, you will kill multiple targets in a wide area by spraying.
To do this, strafe left. (For those who don't know what strafe is, press A to go left and/or press D to go right [you idiots, You don't play counterstrike? xDD]) While strafing left, put in your mind the spray pattern on screenshot # 1 (or anything that comes out.) Then drag your mouse to the right side. It will make a jagged horizontal pattern. Then strafe to the right (press D) then drag your mouse while spraying.
4. For shooting at mid and long range, (you're still in L A) go to the terrace, but don't go inside it. See the crate on your right side (Bomb Site A)? It should serve as your target dummy. Have a friend to watch over the crate. Simply tap 6 shots to the box. All bullets should hit the center of the "X". If you don't know what I mean, you should hit the center of the box. Like in this pic
5. If you can't control the beastly recoil of this gun, crouching is okay as long as you do the tapcrouch method. Simply do some bursts then tap ctrl, then tap lmb 2-3 times (it's better if you have the x2 function in your mouse.) Keep doing this until the spray pattern in figure #2 will appear (not)
[AK-47: Comparison with Weapons]
Comparison with the world's most popular gun, the Scar(fag) Light(gay)
Yeah, AK lacks accuracy and RoF against scar, but I can tell you one thing: The Power (Damage) is off the hook!
Now what do those scarfags have to say to their beloved gun? :p
Why I compared it to a Dragunov? Duhh~ they're like brothahs  But I w0wed when I compared these tow. AK-47 really has teh powah! It even has moar powah than a snipah! Kapow!
[AK-47: Statistics]
Now, for the stats in my experience of using this gun, is kinda weird. SO bear with me.
Draw Time/Bolt Pull: 1-1.4 secs.
Firing Speed: 2.77-3.12 secs.
Reload Speed: 2.92 secs.
Power at varying distances at varying body parts:
CQC:
Head: Instant Kill
Arm: 33
Body: 37
Leg: 22
Mid Range:
Head: Instant Kill
Arm: 31
Body: 32
Leg: 29
Long Range:
Head: Instant Kill
Arm: 30
Body: 31
Leg: 18
*sorry for some miscalculations. I'm not good with numbers >.<
[AK-47: Pros and Cons]
PROs:
1. The AK-47 is good at cqc for beginners.
2. It's a CS gun. For CS veterans (like me), this is one of the guns I am fond of using besides
the M4A1, AUG, SG552, and AWM.
3. The sleek design of this gun is perfect for those who want to look good in the battlefield.
Best suited with omoh and spop.
4. It's 35k GP.
5. The power brings maximum lulz.
6. It comes in any variants: Elite (Scope), Gold, Silver (Gayest version in the PH version), Assault (camo),
Red Dragon (Elite version only), Sampaguita (Jasmine in JP and CH version) and the Knife (has knife attachment: Press rmb to pierce)
CONs
1. It's high recoil is hard to control, especially if your style is using low recoil weapons
2. The rank requirement: Staff Sgt 1st class (wtf? I have to stick with the lowbie version, which is the 74.)
3. The reload time is Sloooooooooooooooow. 2.9 seconds? It's like unlocking a padlock.
4. Weight sucks. It's like carrying an M700 (make that 2 M700s).
5. Sometimes not good for spraying bullets at fags with armor.
[AK-47: Guide Generalization]
The AK-47 is a good gun for those who are into the spray and pray tactics, sharpshooting and any kind of style you can think of.
It's high damage and recoil plus that low accuracy and auto may give you an advantage, but mastering this gun will give you a hell of a ride. You may be the next Bin Laden (which will be shot by the us army then your body will be thrown on the sea).
Lol. Just a small tip for you. Practice and Practice until you master, the icebuko48 way.
Now, imma show you what my tactics can do. (Also know as achievements. lool)

^ proof na puro 100 HP
P.S. Armor from mega jackpot
icebuko48 out. Cya xD ^__________________^

Basic Skills that every cf player should know

I didn't see any of these when i looked, maybe i didn't try hard enough, but whatever. I'll still post this.

These are basic skills that people should know, knowing these will help you in game.

1) Burst Fire (Tap Fire)- This is where you tap your mouse so that your gun only fires 1-3 shots. This helps alot when your trying to hit somebody far away.

2) Aiming Head Level - Instead of putting your crosshair where another persons body is, try getting used to putting it about head level, that way when u come across an enemy you can burst fire and take off his head. This helps alot if your camping and 2+ guys come out of a door your watching.

3) Look & Listen! - (if you learn this then noobs will think your chamming/walling) Look for signs of your enemy, if you see bullet holes, a nades black spot on the floor, smoke, or even a bullets tracer will help alot. Mix that with listening to footsteps, grunts, breath, bullets, gunshots and you can track your enemy down easily. Learn the different sounds that the different floors make. Metal, sand, wood, stone, etc.

4) Walk - If you hear or see and signs of your enemy and you don't think they know your coming, then walk, they won't hear you and you can surprise them with a few bullets up the a__. This also helps if your the last one alive and there's still a few other people on the other team.

5) Don't get cooky - Just because your doing really good doesn't mean you should let up a little. If you ease up and you start to do bad, you might not be able to get back into your groove. If somebody is afk don't knife them, just shoot them quick and finish it, you never know when they might come back or if there's another enemy nearby, or if your teammate killsteals you u.

6) Use common sense - This is probably the most important thing to learn. If your trying to find the 1 last person and your walking in circles, then turn around and go back the way you came, maybe he/she is walking the same direction but on the other side of the map. Check common hiding spots, you never know which hiding spot a camper will be in, so Check Them All. Try to think like the other person, if you were them where would u hide? Where would you rush? where would you retreat to?

7) Good Gamesmanship - Don't be an a__hole. If somebody kills you don't start crying out "hacks", "chammer", "noob". Just let it go and continue playing. If your winning by a lot, don't start gloating. If somebody accuses you of hacking, just tell them to report you and stop spamming the chat with accusations.

Now go out there and learn better. Hopefully some of the QQers out there look and read this and start using all of them.

Source:http://forums.gameclub.ph/index.php?topic=289111.0

How to change crosshair type and color!Very useful for long range type players!

Heres a video tutorial on how to change crosshair type and color!enjoy!

All credits to "OHRproduction" who made this video!


Awit4ever’s Guide bout P90

Introduction: The P90 Gun Is mostly seen In Counter Strike used by Bots. Also it’s one of the Rarest Guns in CF. It Sports an Ammo of 50/100, largest amongst gp guns. I bought this for the Lulz and I ended loving the gun more than my qbz and M12s.

Cons:
Low Damage (hitting around 20 damage thru chest)
Low Accuracy
Unpredictable Spray pattern
Loud Sound when you Shoot
Slow Reload
Can deliver light tap at the back at long range

Pros:
Large Magazine
Nice Sound
Nice Looks
Good at cqc
Headshot Magnet
Light

ZM:
Darn, it’s Soo Good, I never bothered getting supply Crates. With its Large Magazine, it’s good for running away and cornering mutants*. You can Camp with it, rush with it and also Kill Steal**** with it. I killed 3 Zombies in one round with it.

Advisable Maps: Death Trap(Excavation), Estate(Headquarters), Historical Site(Tranquility) and Zombie Port

Escape Mode:
Not Advisable with breaking Gates and Stuff, yet. This gun delivers a punch. Good for guarding windows and escape points, just try to hide and get as close as possible with this gun

Advisable Maps: Headquarters, Temple Of Ruins

DM:
This gun is not so good with it, DM is almost composed entirely of “Hide and Seek”. And it’s so loud than it’s like yelling “hit me I’m easy target” making your teammates facepalm due to the Fact that you’re too loud. Advisable with cqc maps with spots where you can appear/disappear** when an enemy is near. Also, Avoid crowded Teamates, you could be the cause of your mass massacre. When you kill one with it, consider your Opponent as a Newbie or just Plain Noob.

Advisable Maps: Mexico and other cqc maps

GM:
If you can’t kill with it. Then practice more with it on ZM. Chances of you being kicked are 10% with this gun. Ghost will realize “don’t kick him, his damage were too low that he’s Tickling us” and thus, they’ll pity on your hardwork on pwning them . If your trying to become a Pro, then use it.(I’m not forcing you to use it, don’t blame me if you can’t kill with that gun, M12s and Veresk*** is always available)

Advisable Maps: Laboratory, historical Sites

FFA:
Never tried this Sh*t because of cheaters. I guess it same as playing “L4D”. Noise attracts the horde, same with Players. My Advice, Kill Steal**** whenever as Possible.

Advisable Maps: Any ffa maps, except Blackwidow

TD:
Unleash the beast in you with the P90!! Pull out neat triple kills and chain-head-Shot your way to Stardom. Sporting a monstrous magazine and neat Sound Effects, you’ll become a God and you’ll never be called M12gay or VereskGay.******

Advisable Maps: Maps where you can surprise your enemy, especially Cebu City, Factory and Egypt.

Conclusion:
Go buy it. Don’t Follow the Majority of cf players who buy Veresk and M12s***. The sound and Large Mag is enough to force you to buy eet. It’s Insanely cheap***** So you should buy it.





*Zombie
**Nope, I’m not referring to Box Glitch
***Effen gay, too common and easy to use
****Sawsaw
*****it costs only 25,000 GP, same with MP5(Win) and Anaconda(Fail For Noobs, Win For Pros)
******Extreme Advertising

More CrossFire tactics! Ghost Mode and DM

Crossfire tips and tricks:

-ghosts breathe very loud and other players can hear it when nearby them.

-using mp3 headphones while playing a ghost mode can allow you to hear a ghost's breathing more clearly and allow you to have a general sense of direction in where the breathing is coming from.

-ghosts do not become completely invisible right when they stop moving, it takes about .5-1 second delay to become completely invisible after you stop moving.

-you can jump on to some boxes and other objects that would normally be inaccessible by crouch jumping (jumping and then crouching in mid air)

-when planting a bomb in search and destroy, place the bomb in a wide open area, so it is easier to shoot anyone who tries to defuse it.

-when planting a bomb in ghost mode, try to plant it somewhere enclosed but still a bit open so you have room to run. also try to place it somewhere where you can easily run in and out of cover as to cause a lot of confusion without the dangers of being wide open all the time.

-the two windows that open onto the very big b site balcony window, that overlooks all of b site, on hakenreuz can easily be accessed from the balcony area. if you jump onto the boxes below them, then jump on the small sign post under the left window (left if you are looking at the windows from the outside) then jump on to the small ledge right outside the window. you can then go to either side of the ledge and wait for unsuspecting ghosts. you can also get into the windows by running into them and then crouching, just trying to run through them will not work.

-on laboratory in b site, you can access the v.w.a. vent in the back of b site. all you have to do is jump on tho the metal ring around the top of b site right in front of the vent. next you have to crouch then press the space bar to jump as you walk towards the vent. if you do this right, you can easily access the v.w.a. vent from both sides. (this is a good trick for a ghost trying to attack someone trying to hide in there).

-(don't send me a suggestion to include the T.D. Ship trick that gets you into the enemy base, i know how to do it, it would just take way too long to explain. i might create a video showing how to do it, but im not explaining it in words).

-when you can hear a ghost planting the bomb in the a site of hakenreuz, try shooting around the sewer opening behind the glowing machine in the middle. this is where ghosts normally plant the bomb.

-in laboratory, to get on the pipes in the underground tunnel, you just crouch jump on to them. the best place to camp on the pipes is the corner of the tunnel that leads to b site.

-to quick stab with a knife, without hacking, instead of clicking the left mouse button quickly to do a slice then a stab, just click it at a steady pace, slower than normal and you should be able to just slice over and over. this is somewhat harder in tenser situations because of your immediate reaction to click the stab button as fast as possible when you are in danger.

-you can jump on to certain lamp posts in hakenreuz in the GR spawn area that will give you and excellent vantage point of the area around you.

-when attacking an unsuspecting passerby in ghost mode, try to attack them on their left side. most right handed people will automatically turn in a clockwise circle. this gives you some extra time to get at least one more stab in.

-when an enemy is farther away, try to use short bursts of fire to dispatch him, other than trying to be an * and unload your clip on them, hoping that at most 10% of the bullets fired made contact with their target.

Click Positive and Give me some honor!

~Ritzyl